yesterday's game is 5v5 arena and opening up my most enjoyable experience. Basically, everyone is no longer looking over (in fact, now all the teams are such a mentality and a), and even emit a bizarre combination.
wow gold Might seem nothing special, but our animal husbandry / Sa / French / operation / warfare in the opening 15 seconds after the kill each other's members, where they finally realized that something was wrong (in fact, Haemophilus open admission, rides the five giant who is full of murderousHave prompted the other side of us) ... ... destruction warlock! Austrian Fire Method! Element Sa! Warrior ... ... Well, he was a fighter, but I'm the only treatment (you think I like it - -). Long story short, this evening we Zuishuang memories of course ought not be dropped seconds off a poor soldier had. I will not speak of this. The current news and interviews on the little hunter, and I am interested in (hunter probably my favorite job of using) those high-end hunters is how to achieve the present achievements. So I found the clc (capslockcrew, bg9 first 5v5 team) and hammura, he readily accepted the request for an interview. jasi: ah, in accordance with established practice, please make a few brief self-introduction bar. hammy: hi, My name is todd, starting from the wow test in play. The original reason for the hunter, I had forgotten, but this job is my favorite. Other professional trumpet I have also practiced, but also to play up to 21 shaman. jasi: How did you become a member of the clc? Perhaps you have a friend before it? hammy: ah, that has a long story. When the 60-levelBattle songs have been played with the first quarter, I had intended, and with them, but later with some other friends. At that time the results are neither good nor bad, but s1 end of the month before I decided to start seriously playing arena, and then find inactive and crysalid asked to join. Things very well, because it was inactive is also decided to re-train a fighter. jasi: Over the past year, hunters this career ups and downs due to a number of unfavorable factors, and you and your teammates is how to survive against all this come from? hammy: I do not think that where a hunter is not suitable for competitiveSites,. Arena just redefined the role of just, Battle Hymn of the kind of standing still mad shot of the situation does not exist. His teammates think I do not know how, but the victory goddess never really left our hunter team. jasi: I have noticed that your talent and style of the different standards of 0/41/20, in order to strengthen to strengthen Austrian radio shock to give up, give up the remote Specialization was inserted into a precise targeting and so on. Do you think this is more likely the addition Mody 5v5? Loss of stability of this talent seems to have affected it is not small. hammy: Yes, I focus on 5v5, this talent is the most suitable, in my view it. IfFruit in the 2v2 or 3v3, I probably would like the addition of 13/41/7. Give a solid reason for this talent in my hit cap after no use, and to resist the effect of setting the body is useless, because the other side usually has been giving you the slowdown hit up until then the talent will be meaningless.
Austrian radio and the shock comes to strengthen the choice, I think 20% of the opportunity to poor location of the opponent than the earlier one seconds long term resident shot Arcane Shot is much more easy to use. 20% of the shock effects a basic you can get rid of an opponent or in the early protection of the extract a blessing. If we can grab in theBefore opponent extract a protected, can create no small advantage. jasi: 2v2 and 3v3 as well? You will be so chooses Mody? hammy: That of course, a shock effects, sky is the limit. jasi: I saw the hunters had been largely divided into two kinds, some are pairs of holding arms and they are all attached to mental magic, while others insist on their hands ax. And you always prefer the former, why do so fond of this match? hammy: I have done some tests to find out exactly 3:00, and 3:00 aimed at long-range Weapon Specialization better either. As a result, precise targeting to fill up 3 points, I have a higher intensity and the total damage. Even if you do not double-holdersReport of 30 intelligence arms, this talent can still make you get more strength and injuries. In addition, I completely rely on the magic of injury to play, so the
lv bags more lasting as long as I (do not need to drink), my team the better, this is who I chose pairs of another reason. Continuing to put pressure on our opponents to win the secret, but its staying power is the key to achieve this goal. jasi: believe that hunters are already tired of the scorpion, especially in the case of forced to use it. If you can choose another pet, will be what is it? hammy: I hate the current situation of no choice,Because scorpions can protect the Viper Sting, I have to use it. The problem is we can not do anything. Compared to the existing content of repair, Blizzard is more interested in adding new content. But if I choose a new pet, is probably that the wind serpent (because it can be long-range attack). Wow I still remember the test, I Quguan network, see the pets hunters accounted for 30% of the total damage. But this has never become a reality. Perhaps the Beastmaster talent to achieve it, but whether it is pvp or pve, pets too easy to die. jasi: Yes, I have dreamed, hunters who would move out just how powerful monsters as pets,The results are now everyone had to use bizarre strange noise is also kept out of the scorpion. hammy: right ah. I played uo, that the hunters with the game that were almost the Beast (pets will constitute the majority of your damage), resulting in ... ... jasi: How do you view the status of a hunter? What is the Mody want to change? (Such as survival, Kazakhstan) hammy: I think the hunters are now quite good, in fact, 2.3 is already very good before, but if there is buff that I am naturally more willing to. Survival talent really need a good move move ... hellip; need to do too much. 80% are related to the survival of talent to survive entirely off the mark. I think the only problem is that Blizzard are walking a tightrope. If they put one or two local reform too, then we had too strong. While I can understand them, but the Department is no doubt take some action to survive, and a pity that Blizzard is still concerned about how to add new content. jasi: Do you think the recent buff hunters are just right, still a little too far out? hammy: I have just said, the hunters to a previous state is already quite good, but given the embarrassment of the situation in the arena, these buff is great, solve aThese problems, but I think they can in fact be another way. I also want them to join a separate disperse (referring to disperse the magic state) shooting, shooting and disarm lethal shooting, rather than those attributes added to the existing skills. Despite the way, the balance more difficult to achieve, but I changed the design would certainly do it. Fatal shooting of course, have a magic time, but too many points, 3 seconds. Perhaps 1.5 seconds (or less) would be better. This skill should also cause some harm can not be compared with the death of soldiers in the affirmative. Other shooting should be prompt, and the effects are not public cd. Such skills should rely on the player's own response toNow the impact of public cd a lot of shooting and skills, very
world of warcraft gold annoying. jasi: hey, if we rely on the skills of the public reaction to cd canceled, then this game to be nice ... ... hammy: Ha, indeed. I would like to disperse the shooting may have 10 seconds of cooling, but one possible solutions to the two magic. Death is 10 seconds of cooling, the effect continued to 10 seconds. Common combination of team, unless the dead soldiers will need you to come on the death, so that it is more like a backup skills. The current situation is that if, unfortunately, fallen soldiers want to come on by the hunters to death is extremely painful thing parts. These are only a rough idea, and some skills may be excessive, and later to adjust well.
jasi: Do you think the biggest problem now wow what is it? Practicable measures for the future What is your view? hammy: I think it is Blizzard is currently carried on the balance pve and pvp attempt. They should do is set up separately for pve / pvp server exists, after the respective balance; or for pve / pvp set different rules. Example, a limited role within the skill in the arena can not be implemented outside the arena and so on. ApartI hope that outdoor pvp again become fun, as we have experienced as. However, the server certainly can not afford the 2000 players battle in the same place, maybe we are still unable to readily see a similar scene. I like the feeling of pvp once, just like living in a war. The front line between the two camps in the push to go by simply great. In my previous server, tower-round Mill is that both sides focus. Often, Tribal Union has been pressed back into the South China Sea, while the other side suddenly launched a major counter-offensive, in front of the tribal players have fallen. At this time, someone will start shouting retreat! Retreat! hellip; ... That is our good life, forever. jasi: your views on the status of 5v5? hammy: 5v5, and this game is very boring. And we did more than just turn up and then, everything is different now no one will strive to become the strongest. Most of the players just want to play a few games in order to equip, field numbers and points is enough to leave immediately. We played a few games before the battle group of our other top 10 team 2-3 times, but the nine group now becomes the same as mediocrity. We want to get better, but now, it seems that only we havePersisted this dream. When we
cheap bags from china just turn comes, quickly hit the high score, and then we encountered a pandemic and rag dolled ... ... when we were really very happy. I still remember the first time that the pandemic when, inactive assault up ... ... 5 seconds after being seconds, and puff ha ha ha ha. Then I have also been stepped on. However, we later became better and better, and slowly learned how to beat them, and, finally, into our race pace. jasi: If you read my last1 post, the current players on the 5v5 situation in the combination of restraint and a lot of controversy. Do you think your team is a combination of the most difficult kind of it? In particular the most difficult to deal with you as a hunter? hammy: The only gave us the hunters had trouble is that the combination of manufacturing thieves 4dps team, but when we finally found a solution, the right combination can have any of the popular good winning percentage.
combination of restraint and said, I think 5v5 in this situation does exist, but if you have a better sense of team co-ordination, then you can always defeat those who restrain your team. The 3v3 and 2v2 on theIs not the case, sometimes your opponent is completely rubbish, but still beat you because of their combination.
jasi: Thank you very much for taking the time to complete this interview. What does the final say Mody? hammy: Many people have asked me how you cope with this combination, or who we should kill it. Such a difficult question. In the arena the key to success is to understand that any person at any time can be kill this truth. You just need to know the right time to shift their targets, or pairs of competitors Ji Gong / press time. Do not make me have to do this or I willAttacking this goal, they are thought to be the set bound to live yourself, if every time you stick them all is impossible to improve. I am often asked how to deal with this with us and I really was not easily answered. To my team effective way for other
wow po teams is not necessarily easy to use, so the most important thing and your teammates to find and understand the most suitable for your style of play. Perhaps this Saturday I can interview clc whole teams and hope everything goes well. blue: inside the translation of this article began playing with words, my body Wen Qing characteristics ... ... hope
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